Easing
import { backIn, backInOut, backOut, bounceIn, bounceInOut, bounceOut, circIn, circInOut, circOut, cubicIn, cubicInOut, cubicOut, elasticIn, elasticInOut, elasticOut, expoIn, expoInOut, expoOut, linear, quadIn, quadInOut, quadOut, quartIn, quartInOut, quartOut, quintIn, quintInOut, quintOut, sineIn, sineInOut, sineOut} from 'solivelte';backIn
function backIn(t: number): number;backInOut
function backInOut(t: number): number;backOut
function backOut(t: number): number;bounceIn
function bounceIn(t: number): number;bounceInOut
function bounceInOut(t: number): number;bounceOut
function bounceOut(t: number): number;circIn
function circIn(t: number): number;circInOut
function circInOut(t: number): number;circOut
function circOut(t: number): number;cubicIn
function cubicIn(t: number): number;cubicInOut
function cubicInOut(t: number): number;cubicOut
function cubicOut(t: number): number;elasticIn
function elasticIn(t: number): number;elasticInOut
function elasticInOut(t: number): number;elasticOut
function elasticOut(t: number): number;expoIn
function expoIn(t: number): number;expoInOut
function expoInOut(t: number): number;expoOut
function expoOut(t: number): number;linear
function linear(t: number): number;quadIn
function quadIn(t: number): number;quadInOut
function quadInOut(t: number): number;quadOut
function quadOut(t: number): number;quartIn
function quartIn(t: number): number;quartInOut
function quartInOut(t: number): number;quartOut
function quartOut(t: number): number;quintIn
function quintIn(t: number): number;quintInOut
function quintInOut(t: number): number;quintOut
function quintOut(t: number): number;sineIn
function sineIn(t: number): number;sineInOut
function sineInOut(t: number): number;sineOut
function sineOut(t: number): number;